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New Realms of Antonine Episode 3: Well of Corruption Part 3 “Hope Springs Eternal”

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Well of Corruption Part 3 “Hope Springs Eternal”

The squad charges into action, hoping to stop Father Belorium and his men from spreading the madness of the corrupted well into the city.

The Players

  • Mondo: The Dungeon Master
  • Roo: Sylv Loloni – Dire Elf Ranger/Rogue
  • Kat: Serowyn – Human Cleric
  • Crad: Daxamire Ironflame – Tiefling Paladin
  • Martin: Hachtar – Drow Elf Bard
  • Mack: Elvandriena Sarrona- High Elf Warlock

Disclaimer: The New Realms of Antonine is not a traditional podcast. We play our games on roll20.net, and we use the discord app for voice and twitch.tv for streaming our adventures every other Saturday night. We’re not currently overly concerned with things like time constraints, crystal clear audio, or the sweet sound of real dice rolling on wood.

New episodes posted Mondays, and/or Thursdays. Our sessions tend to run long, so the episodes will be split up as best as can be to keep the story flowing, and some may be longer or shorter than others. We’re just playing some Dungeons and Dragons, and we’re podcasting our adventures because we think you might enjoy them as much as we do.

House Rules are in effect.

We typically stream our games live at twitch.tv/AuraCreature at 9:30 pm on alternating Saturdays. You can follow me on twitter @dharmabob, to find out when we’re about to start streaming, or if you have any questions or comments.

Next Live Streaming Session: Saturday August 12th at 9:30pm EST on twitch.tv/AuraCreature

Podcast cover by Roo/Sylv

Theme Music “Eternal Glory” by Sound Hammer

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New Realms of Antonine Episode 2: Well of Corruption Part 2 “Infected by Madness”

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Well of Corruption Part 2 “Infected by Madness”

Just when the party thinks that they’ve got some breathing room, two of their members turn out to be infected by the corrupted water, and things get tragic.

The Players

  • Mondo: The Dungeon Master
  • Roo: Sylv Loloni – Dire Elf Ranger/Rogue
  • Kat: Serowyn – Human Cleric
  • Crad: Daxamire Ironflame – Tiefling Paladin
  • Martin: Hachtar – Drow Elf Bard
  • Mack: Elvandriena Sarrona- High Elf Warlock

Disclaimer: The New Realms of Antonine is not a traditional podcast. We play our games on roll20.net, and we use the discord app for voice and twitch.tv for streaming our adventures every other Saturday night. We’re not currently overly concerned with things like time constraints, crystal clear audio, or the sweet sound of real dice rolling on wood.

New episodes posted Mondays, and/or Thursdays. Our sessions tend to run long, so the episodes will be split up as best as can be to keep the story flowing, and some may be longer or shorter than others. We’re just playing some Dungeons and Dragons, and we’re podcasting our adventures because we think you might enjoy them as much as we do.

House Rules are in effect.

We typically stream our games live at twitch.tv/AuraCreature at 9:30 pm on alternating Saturdays. You can follow me on twitter @dharmabob, to find out when we’re about to start streaming, or if you have any questions or comments.

Next Live Streaming Session: Saturday August 12th at 9:30pm EST on twitch.tv/AuraCreature

Podcast cover by Roo/Sylv

Theme Music “Eternal Glory” by Sound Hammer

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New Realms of Antonine Episode 1: Well of Corruption Part 1 “Weird Water”

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Well of Corruption Part 1

The squad enters the abandoned ruins outside of Sayre, and finds out that they’re not abandoned as they get themselves into some trouble by taking on two encounters at the same time.

The Players

  • Mondo: The Dungeon Master
  • Roo: Sylv – Dire Elf Ranger/Rogue
  • Kat: Serowyn – Human Cleric
  • Crad: Dax – Tiefling Paladin
  • Martin: Hatch – Drow Elf Bard
  • Mack: Driena – High Elf Warlock

Disclaimer: The New Realms of Antonine is not a traditional podcast. We play our games on roll20.net, and we use the discord app for voice and twitch.tv for streaming our adventures every other Saturday night. We’re not currently overly concerned with things like time constraints, crystal clear audio, or the sweet sound of real dice rolling on wood.

New episodes posted every Monday, and possibly Thursday. Our sessions tend to run long, so the episodes will be split up as best as can be to keep the story flowing, and some may be longer or shorter than others. We’re just playing some Dungeons and Dragons, and we’re podcasting our adventures because we think you might enjoy them as much as we do.

House Rules are in effect.

We typically stream our games live at twitch.tv/AuraCreature at 9:30 pm on alternating Saturdays. You can follow me on twitter @dharmabob, to find out when we’re about to start streaming, or if you have any questions or comments.

Next Live Streaming Session: Sunday July 30th at 9:30pm EST on twitch.tv/AuraCreature

Podcast cover by Roo/Sylv

Theme Music “Eternal Glory” by Sound Hammer

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New Realms of Antonine: Episode 0 – Introduction & Prologue

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Welcome to the New Realms of Antonine

These are the real play adventures of a fifth edition Dungeons and Dragons group, bringing their adventures to you through the magic of the internet. Join us as we explore and create our world.

In this episode, we introduce the characters and recap our past few adventures to bring listeners and stream viewers up to speed.

The Players

  • Mondo: The Dungeon Master
  • Roo: Sylv – Dire Elf Ranger/Rogue
  • Kat: Serowyn – Human Cleric
  • Crad: Dax – Tiefling Paladin
  • Martin: Hatch – Drow Elf Bard
  • Mack: Driena – High Elf Warlock

Disclaimer: The New Realms of Antonine is not a traditional podcast. We play our games on roll20.net, and we use the discord app for voice and twitch.tv for streaming our adventures every other Saturday night. We’re not currently overly concerned with things like time constraints, crystal clear audio, or the sweet sound of real dice rolling on wood. Our sessions tend to run long, so the episodes will be split up as best as can be to keep the story flowing, and some may be longer or shorter than others. We’re just playing some Dungeons and Dragons, and we’re podcasting our adventures because we think you might enjoy them as much as we do.

We typically stream our games live at twitch.tv/AuraCreature at 9:30 pm on alternating Saturdays. You can follow me on twitter @dharmabob, to find out when we’re about to start streaming, or if you have any questions or comments.

Next Live Streaming Session: Sunday July 30th at 9:30pm EST on twitch.tv/AuraCreature

Podcast cover by Roo/Sylv

 

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Roll20 When You Can’t Get It Together

My usual “real life” group occasionally has “real life” things happen to it. We try to play every Monday night, but sometimes one or more of us can’t make it. Sometimes, that’s not a problem, we can carry on without a player for a session, especially with the way the campaign is currently going (look for a post on splitting the party in time and space soon). But tonight’s session was supposed to be a big one. Really important stuff happening here! I didn’t want to move forward without the whole party present. Normally, that would just mean we would take the night off, but the past two weeks, I had some personal issues that stopped me from attending the game, and I’m the GM. Skipping tonight would have meant three weeks without playing with this group.

Unofficial Lost Mines of Phandelver Battlemap!

We opted to play anyway, in Roll20. I ran Lost Mines of Phandelver for those of us who were able to make it. It had pre-generated characters (and I added a few more) ready to go.  And it was good practice for my future Roll20 campaigns, since I’ve been getting more and more involved in creating and running campaigns there.

For a group like mine, it’s a good alternative. Some of us live a little far away, and while we don’t mind traveling on a weekly basis to get our game on, it’s nice to be able to stay home and still play a one-shot, or an alternate campaign. Nobody had to drive.

And using Roll20 for this is really easy. For the past two years, before I started getting serious with it, I used Roll20 to play with my brothers online. We didn’t get fancy at all. We just used it for the battlegrid, the dice rolling, and the ability to play in hangouts (which is sadly being discontinued, so now we use Discord for voice chat). And that’s really all you need. Maybe start a really simple backup campaign in Roll20. A Base Account costs nothing, and will still give you the ability to throw together a quick game, invite your players to join the game and  give them some characters to build,  throw together some maps, they don’t need to be great, or even good. I mean, look at what I did above. That was a minute using the drawing tool to throw together a battlemap for the Goblin Ambush at the start of Lost Mines. They didn’t include one, so I made my own.

Official Lost Mines of Phandelver BattleMap!

Not fancy. But functional. The rest of the module is fairly fancy though. I mean, it looks great.

But as I was saying, you don’t need great maps to have great fun. All you need are some people, some dice, and the ability to drag and drop, click a mouse, and have fun.

I’ll talk more soon about Roll20, but I just wanted to throw this idea out there. Go ahead and get an account if you don’t already have one. Get in there and mess around a little, and then throw together something for your players for those nights that you can’t get it together.


Some links to get you started:

Roll20: https://roll20.net

Roll20 Wiki: https://wiki.roll20.net/Main_Page

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Rolling up a new Geek Fight Club

I’m starting the process of rebuilding and rebranding the Geek Fight Club over here. When I first put this together, it was supposed to be a place where my players could get campaign information, recaps of sessions, and new homebrewed things that were available to them. Since that time, things have fallen off, and I stopped updating campaign information on a regular basis. The Geek Fight Club was gathering dust, but I wasn’t.

In the past few years, as I’ve been getting more re-involved in Dungeons and Dragons, especially with the release and popularity of 5e and tabletop RPG’s in general, I’ve been doing more and more, including selling my own homebrewed material on the DMs Guild and DriveThruRPG. I’ve been getting heavily involved in games on Roll20. I’ve been getting new products, and checking out more web resources. It’s getting to be more than just a hobby over here.

Over the next few weeks, I’ll be concentrating more on talking about Dungeons and Dragons. I’ll share some experiences, tools and general thoughts on the game, as well as pitching my own creations.

Will there be new podcasts? Maybe! I’d certainly like to do that again. Podcasting game sessions was really difficult on many facets, so a new real play podcast would be purely a game for podcasting purposes.

Where’s the old stuff? I have no idea why you might want to peruse some of the old posts here, but if you do, you can eventually visit them in the Post Graveyard.

See you soon!

Mondo

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I Rolled a 1

Hey, gang. Sorry for the delay with episode 6. A time management issue didn’t allow me to finish Episode 6 in time. It will be up late Friday/Early Saturday.

My bad, kids.

Mondo

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Bastards of Young Episode 2: Shuddatho Sucks!


bastardsofyoung410Subscribe on iTunes or the Podcatcher of your choice! Leave us a five star rating and review on iTunes!

After defeating the goblin bandits on the North Road from Nealy, the party returns to the hamlet with George Goblin and finds the town under attack by scimitar wielding cultists! The action never stops!

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